The text in green denotes MythicGME rules mechanics in play, text in red shows Traveller rules, and blue is where I've just homebrewed something on the fly for randomization.
As I've said, this is more of a story than a crunchy rules heavy bit of roleplaying. But it's a great start, and thoroughly exciting to play out!
***PARENTAL WARNING - EXPLICIT LANGUAGE***
In the far reaches of space and time, passionate people still have guttermouth
Date
– 8322PD-1 - 1300 Laspra time
Scene
1 setup: Triff Dyloss has just
mustered out of the scout service, and heads to see his Cmdr in the
scout base on Laspra. [Roll
against Chaos(5) – roll 4, interrupt]
INTERRUPT
– [38 – move toward thread - “passion beuracracy”]
As
Triff walks across the scout base compound toward the main office, he
sees a ruckus at the main door. 2 meathead security types are
escorting what appears to be an ex-employee out. As he approaches the
door, he gets within earshot of the commotion.
???
Reasearcher ??? - “...but can't you see, it's ALL in the data!
Everything I've logged over the past 3 years all points to my
conclusions!”
[Does
the security stay calm? Likely – roll 17 - yes]
Security
1 - “Miss Linson, I can't speak on your work here. Your attitude
has been the problem, that's why we have to escort you from here.
Your employment is terminated, and access has been revoked.”
???
Linson - “My attitude? My FUCKING ATTITUDE? You all think I've gone
crazy, because I give half a shit about what's happening out there!
Well it will be here soon, don't you ignore that fact!”
Security
2 - “Miss Linson, please don't make this any more complicated than
necessary.” The guard hands Miss Linson a box filled with personal
effects. Which she promptly snatches away.
???
Linson “Complicated like getting pistol whipped and dragged out of
here? I'd rather walk. Walk far away.”
[Can
Triff calm her down? Very unlikely – roll 45 - no]
Triff
- “What's happening here? Miss, are you okay?”
???
Linson - “Fucking fine! Lost my job, kicked out by security? I'm
fucking PEACHY. Take some advice, stay away from this place. Big
trouble is coming, and these clowns eject the only person who has
half a clue. Fuck 'em.”
With
that she storms across the compound, under the watchful eye of of
security.
[Will
security talk about what just happened? Somewhat likely – roll 42 –
yes]
Triff
- “What the hell was that about?”
Security
1 - “Sice Linson. Good researcher. Used to be pleasant. Something
changed though, she's been that fiery for months. Only a matter of
time before they kicked her.
Security
2 - “Pfft, fiery. That's a weird way to pronounce batshit.” Scans
Triff's ID on his noteputer “Head on up Mr Dyloss. A meeting with
the commander? Good luck”
Triff
- “Thanks. I think.” Triff enters the building and heads up to
Cmdr Moora's office.
[Scene
wrapped. New character – Sice Linson. New thread - “big trouble”.
Chaos increases to 6]
Scene
2 setup: Triff Dyloss has
entered the scout base on Laspra, to see Scout Commander Moora. [Roll
against Chaos(6) – roll 1, altered] In
the office of Cmdr Moora, there is a file on the desk marked “Sice
Linson”
Cmdr
Moora - “Triff! Come in, sit down, we need to chat.”
Triff
- “Thanks Commander” Trif takes a seat opposite the desk from hre
Cmdr
Moora - “Please, it's Kimby. We've known each other for years, and
as of 0900 this morning you're not even part of the service anymore.”
Triff
- “Ok, Kimby it is! Feels weird to say it” Triff looks at the
desk, and notices the Sice Linson file atop various other papers. He
points and says “Linson? Didn't I just see her leaving?
[Is
the commander evasive about Linson? Somewhat likely – roll 43 –
yes]
Cmdr
Moora - “I imagine you did. Just a former employee, wrapping up
some paperwork” She takes the file and puts it into a drawer in her
desk. “So, how's the taste of freedom?”
Triff
- “It's only been a few hours, I can barely taste anything yet.
Plus, being sat here makes me think freedom isn't quite ready for me
yet...”
Cmdr
Moora - “You always were a perceptive one...”
Triff
- “So, what's the score? If this was just social, it's be over
cheap wine down at the Spacefarer's Lament, not in your office.”
Cmdr
Moora - “As noted, you are
perceptive. Well, let's cut the crap. You are aware we occasionally
let you ex-scouts leave the service with your ship?”
Triff
- “I've seen it in the past. Are you saying I get to keep the
Voidrunner?”
Cmdr
Moora - “Unfortunately not. She'll be reassigned to a new crew. You
get something better. You get to be the test rat for the new type SX.
It's a nice 175ton scout vessel, with a nice lab and a bit more cargo
space than you're used to. Maybe even enough to be self-reliant, if
you choose the right cargoes...”
Triff
- “I've seen the design docs on that, it'll be nice to put it
through it's paces!”
Cmdr
Moora - “It's why I'm letting you have it. We will need somewhat
regular reports on it, however. It's had 3 years of testing so far,
and we're sure it's spaceworthy, but we've not used them
operationally. Nothing major, just fuel efficiency, maintenance
issues, systems quality and integrity. The ships computer will
automatically log this data for you, if you could just add a bit of
'first erson experience' to this data and bring it back here whenever
possible. It's not even in full production yet, we just want to get a
handle on what problems real-world use will have before signing off
on more of them.”
Triff
- “That's fair enough. Returning to Laspra is a cheap price to pay
for a brand new ship.”
Cmdr
Moora - “That's notttthe only cost – you will have to help us
with certain, let's say tasks,
from time to time. Starting now.”
Triff
- *groans* “I knew it sounded too good to be true. What's my first
'task' to be then?”
[Is
she forthcoming with information? - Very likely – roll 52 - yes]
Cmdr
Moora - “As you know, we do a lot of research at this station. And
in the process of combing over the last few years worth of deep space
scans, we've noticed an anomaly. An object of some significant mass
is heading through deep space at quite a pace cutting a course
straight through the Crab Claw Cluster. It's currently heading
through zone 0202, and current projections have it reaching zone 0305
in 7 months time. Undestandably we'd like to investigate this well
before it is anywhere near Oya. So sort out your new ship, jump out
for a week, find out what it is, another week back, and we still have
over 6 months to play with. Could be nothing, but we'd like to be
sure.”
Triff
- “Significant mass?”
Cmdr
Moora - “Displacement somewhere between 50 and 5000 tons. This was
noticed in deep sweeps, not focused readings.”
Triff
- “That hardly narrows it down. Any idea what this thing is?”
[Does
she? - 50/50 – roll 97 – exceptional no]
Cmdr
Moora - “If we did, I'd tell you. Just gonna have to go see for
yourself this time. We'll cover your expenses upon your safe return.”
Triff
- “How very very generous of you. Ok. I'm gonna hit the starport,
make some preparations for this little jaunt. I just hope it's not
big trouble...” Triff gets up to leave
[Does
she pick up on “big trouble”? - Likely – roll 19 – yes]
Cmdr
Moora - “Big trouble...” she clearly pieces something together in
her mind, and moves to take a folder back out of her drawer. “There's
something I need to check out. Make sure you come back and see me
before departing. 0900 hours tomorrow would be perfect.”
Triff
- “Will do, boss. I mean Kimby. That'll take some getting used to.”
Triff leaves.
[Scene
wrapped. New character - Sct Cmdr Kimby Moora. New thread -
“anomaly”. Chaos reduced to 5]
Date
– 8322PD-1 - 1400 Laspra time
Scene
3 setup: Triff leaves the scout
compound, and heads into town seeking information about Linson [Roll
against Chaos(5) – roll 8]
Triff
heads out the gates of the scou compound. Directly across the street
is the city hall – seems like a good a place as any to start
tracking down this “Sice Linson”.
[Is
the reception empty? - Very likely – roll 21 – yes]
He
walks through the door to reception. There is a Civil Servant sat
behind the main desk, working away at her computer terminal. There is
a public computer in the corner, in a small waiting area with several
sofas.
Civil
Servant - “Good afternoon, can I help at all?”
Triff
- “Hopefully. An old friend of mine has been on Laspra for a few
years, I was looking to get back in touch. Would you be able to help
me find an address?”
[Check
against Admin, target 7+. No expertise, DM -3. Roll 11 (8) - Success]
Civil
Servant - “Well, I can check the public listings for you. And
what's his name?”
Triff
- “Her name – Sice Linson.”
[Is
there a public record? - 50/50 – roll 79 – no]
Civil
Servant - “I'm afraid nothing is coming up for 'Linson'. Is there
anything else I can help you with?”
Triff
- “Damn. No, thanks for your help.”
With
that, Triff leaves the city hall.
[Scene
wrapped. Chaos reduced to 4]
Date
– 8322PD-1 - 1415 Laspra time
Scene
4 setup: Triff heads down the
street to the local spacer bar, “Spacefarer's Lament”, hoping to
find some help for tomorrow's jaunt. [Roll
against Chaos(4) – roll 9]
[Roll
for random encounter (5+) - roll 1 – nothing happens]
Triff
walks into the bar
[Is
it busy? - Somewhat likely – roll 97 – exceptional no]
The
bar is practically deserted. Beside the bar is a jukebox playing some
generic electronic music. “Is something up?” think's Triff.
Besides him and the aging barman, the only 2 people in here seem to
be well seasoned drunks, catching up on their afternoon sleep. Triff
walks up to the bar, and takes a seat on a stool.
Barman
- “What'll it be son?”
Triff
- “I don't know, any reccomendations?”
Barman
- “Try the Kivit ale. Local drink. Sour, but it has a kick. Only
3cr for a half litre.”
Triff
- “Get me a litre”. The barman looks at him for a second, then
nods and starts pouring. He put's the glass on the bar, and Triff
drops come notes in payment. As he sips from the large glass, the
powerful drink hits him. A sharp intake of air later, and he's in
control again. “You were'nt lying about the kick!” The barman
just smirks at him.
Triff
- “So, why's it so empty? I thought a place like this would be
jumping”
Barman
– He shrugs “Swings and roundabouts in this place. Either dead or
packed, depends what's happening down the starport more than
anything.”
Triff
- “Damn shame. I was hoping to find some help for a little jaunt
I'm taking. Do you know of any spacers looking for a bit of work?”
[Does
he know anyone? - Likely – roll 46 – yes]
Barman
- “I know a few guys looking for work. Some are a bit flaky,
depends how desperate you are. Leave me your details and I'll get
them to buzz you.”
Triff
- “Cheers” Triff scribbles his comm number down and passes it to
the barman. “Long shot, but I don't suppose you know a Sice Linson,
do you?”
[Does
he know Sice Linson? - very unlikely – roll 52 – no]
Barman
- “There I can't help you.”
Triff
- “Damn.” Triff continues to drink his Kivit ale his mind lost in
thoughts about tomorrow's jaunt. I get a new ship! But I have no
crew... But it's only a reccy, I can do that alone! But what if
something goes wrong, this is an untested desgin... I was a scout for
24 years, I've already faced the worst! But I can't shake this
feeling that Linson's 'big trouble' is out there. Big trouble... Big
trouble...
Triff
suddenly has a flash of awareness. An hour has passed, his ale is
down to backwash, and there are a few more bodies in the bar, but
it's still shockingly quiet. He downs the last of his drink, and
heads to his motel across the road to get some rest before the day is
out.
[Scene
wrapped. Chaos reduced to 3]
Date
– 8322PD-1 - 2130 Laspra time
Scene
5 setup: Triff awakes to check
messages, hoping for help for the mission. [Roll
against Chaos(3) – roll 6]
Triff
awakes, and looks at his Communicator.
[Does
he have any messages? - Very likely – roll 27 – yes]
[Are
they all job applications? Near sure thing – roll 46 – yes]
[D6
applications recived. Roll 1]
Triff
– looking at communicator “Just one? Let's see...”
[D10
on custom character table (scout weighted) – roll 9 – Scientist]
[Roll
random Scientist in supplement 4 (Citizens of the Imperium)
(D4-1x10)+D10 – roll 31]
[Scientist
– 75887B – Age 26 – 2 terms – Computer-1, Carousing-1] [Flip
a coin for sex – Male]
Triff
- “Berteph Gryante. Posh kid, good family, likely spoilt.
Ex-scientist. Party animal, if I know the type. Shit. At least he may
be able to run some of the lab equipment – use it to make some
moonshine at the least. And an extra pair of hands usually helps.”
Triff tries to call him.
[Does
he answer? 50/50 – roll 4 – exceptional yes]
The
comm barely before being answered.
Male
voice - “Hello?”
Triff
- “Berteph Gyrante?”
Berteph
- “Speaking.”
Triff
– “This is Triff Dyloss, the man who was looking for help”
Berteph
- “Oh, hi! So you read my application?”
Triff
– “Enough of it to follow it up. What do you know about the job?”
Berteph
- “Not a lot. Jumping out-system, needed on short notice. No real
details.”
Triff
- “Well, I still don't have a lot of detail to give you. Can you
meet me at the starport tomorrow, 0830? I'll give you all the details
then. You can decide then if you wanna join me or not.”
Berteph
- “Sounds good. I could do with some time off this rock!”
Triff
- “I know that feeling. Just one more question – in your time as
a scientist, did you do any research work on the scout base here in
the city?”
[Did
he work on the scout base? Unlikely – roll 76 – no]
Berteph
- “No, mostly worked with the automation team down at the power
plant. Mostly at a computer hunting down programming bugs. A chunk of
my time was more hands on with geothermal generators, laying down
plasma conduits for when that system finally gets started. Probably
another 2 years out before that side of the plant is complete, looks
like we're gonna be hauling in gas until then. Beats trying to refine
Kivit, atleast.”
Triff
- “Fair enough, I'll see you in the morning.”
Berteph
- “Seeya there, boss”
Triff
cut the line, then hangs is head. Kids...
[Scene
wrapped. New Character - “Berteph Gyrante”. Chaos increased to 4]
Date
– 8322PD-2 - 0830 Laspra time
Scene
6 setup: Triff meets with
Berteph to explain the mission, before meeting with Kimby. [Roll
against Chaos(4) – roll 4 – interrupt]
INTERRUPT
– [63 – PC negative - “violate messages”] [Interrupt
not working, altering scene instead]
Triff
walks down the main drag towards the starport, when his communicator
starts beeping frantically.
Triff
- “What the hell” He takes his communictor out of his pocket, and
he can see on the screen that messages are arriving, then instantly
disappearing. As soon as one flashes onto the screen, it is gone and
replaced by an empty or nonsensical error messages. The cycle repeats
over and over, with chirps and beeps and vibrations each time. At
last a message stayss on the screen “SEGFAULT unknown process
failed, device must be restarted”.
Triff
- “Great.” He turns it off and on again, and immediately it
starts looping messages in and out with errors again, before
returning to the error screen. “SEGFAULT unknown process failed,
device must be restarted”.
Triff
- “Technology fails me again.” Another restart, this time the
screen shows nothing but the image of a padlock. “Dammit. How am I
gonna find the kid now?”
[Were
any important messages missed? Somewhat likely – roll 54 – no]
Triff
reaches the entrance to the starport. He looks down at his
communicator, which is still showing a padlock sign. With no way to
call Berteph, he looks around lost.
Triff
- “Berteph!!! BERTEPH GYRANTE!!!”
[Is
the kid there? - Very likely – roll 55 – yes]
A
smooth looking young man starts strolling up to him , with a beaming
smile on his face. Dressed like a fashionable parody of a spacer in a
crisp blue shipsuit, factory faded red jacket, and shiny black calf
boots without a single crack or stain on them, he walks right up to
Triff.
Berteph
- “That's me! You must be Captain Dyloss” he offers his hand for
a shake, which Triff readily accepts.
Triff
- “That's me, but just call me Triff. I'm only captain on the
ship.”
Berteph
- “Ok Triff. So is your ship here or orbiting?”
Triff
- “Who knows. I haven't even seen her yet, let alone been given the
codes. That's the next job this morning.”
Berteph
– “Exciting morning for you? So after that job, what is the
job? You said you'd have some more details for me.”
Triff
- “I've got some, but not a lot. Here's the short version –
yesterday, I mustered out of the Coalition of Systems Scout Service.
As occasionally happens to us ex-COSSS folks, we get a loan ship from
the service. Well Scout Cmdr Moora – the head of operations on
Laspra – said I have a ship as my going away present. And not just
any old Type-S, some new, larger variant she reffered to as a
Type-SX. More crew berths, more cargo room, meatier computer, and a
nice onboard laboratory. In my reitrement, I get to put it through
it's paces.”
Berteph
- “Nice! Good retirement present”
Triff
- “Better than a commerativ watch. However, one of the conditions
of taking on these vessels is doing the occasional job for the scouts
– which is not optional. Cmdr Moora let me know she already has a
job lined up. Their research centre has been going over old deep
space scans, and have noticed an anomaly. Roughly a parsec into deep
space there is something, with a mass between 50 & 5000 tons,
moving on course to intersect through Oya space in a few months.
We're to jump out, scout the situation, and jump back reporting on
it.”
Berteph
- “Any idea what it could be?”
Triff
- “None. Or none they've told me. Not sure what else they know.”
Berteph
- “You suspect they're hiding something from you?”
Triff
- “Yes and no. Just a hunch, based on someone I briefly met on the
base yesterday. I'll explain later, if you're up to the task. So,
fancy coming for a jaunt? With your background, you may be able to
run something in the lab if needed, and between us we should be able
to overcome any engineering issues. Up there, I'm captain and you'll
be dogsbody. I can pay 2000Cr a month.”
Berteph
- “Without a doubt. I've been on this rock too long, and power
station supply issues and geothermal heat exchangers get very boring
after a few years. When do we leave?”
Triff
- “Glad to have you on board. Well, I've got to meet with Cmdr
Moora in 20 minutes, then it'll be a case of tying loose ends. Wanna
come along and meet the boss?”
[Does
he come along? - 50/50 – roll 9 – yes]
Berteph
- “Very much so. Always nice to meet the influential”
Triff
- “Good. One other thing...” Triff gets out his communicator and
shows hime the padlock error on his screen. “You know computers,
can you fix this thing?”
[Did
Berteph saboage it? - Very likely – roll 24 – yes]
Berteph
looks slyly at him, with a slight smirk crossing his face. “Sorry
about that boss.” He takes Triff's communicator, taps it next to
his and presses a button. He hands back the communicator, which is
now working flawlessly.
Triff
looks at the screen, with 3 new application messages. He looks
confused at Berteph “You did this?”
Berteph
looks down sheepishly - “Well, I had to find someway to guarantee
this job.” He raises his head and flashes Triff a sly smile
Triff
- “You crafty little bastard.” Triff starts to laugh. “Okay,
that's pretty ingenious. That can be pretty useful up in the void.
But don't pull a stunt like that on me again!”
Berteph
- “You're the boss now, boss!”
Triff
- “Too late to even look at these guys now.” He snorts out
another chuckle, and deletes all his messages. “We better get to
the base.” They both start walking to the scout base.
[Scene
wrapped. Chaos stays at 4]
Date
– 8322PD-2 - 0900 Laspra time
Scene
7 setup: Triff & Berteph
dead to the scout compound to meet with Kimby [Roll
against Chaos(4) – roll 10]
Triff
& Berteph walk across the scout compound towards the main office.
Triff
- “Now remember kid, these people aren't civilians. They expect a
bit more respect than most, and Cmdr Moora deserves it. Please don't
go hacking their comms whilst they're preparing a new, free, ship for
me. Got it?”
Berteph
- “Got it boss. No unrequested hacking attempts” he gives Triff a
sly sideways glance.
Triff
- “Good. I'm surprised she's not here waiting for us...”
[Is
Kimby ready - Very likely – roll 75 – yes]
As
if on cue, Cmdr Moora steps out of the main doors.
Cmdr
Moora - “Good morning, Triff. Fancy some beauty sleep?”
Triff
- “Apologies Kimby, had some 'techincal difficulties' this
morning.” A quick admonishing glance passes to Berteph. Allow me to
introduce my new tech, Bertep-”
Cmdr
Moora - “Berteph Gyrante. Son of energy magnate Hanron Gyrante,
heir to a good portion of GDS Power Industries.”
Berteph
- “I see my reputation preceeds me” he makes a mock bow “at
your service.”
Cmdr
Moora - “Charmed, I'm sure.” Kimby turns back to Triff, “Seems
like you know how to pick your crew right. Let's take a walk” The
trio start to stroll around the compound, under the watchful eye of
base security.
Triff
- “To be honest, I wasn't exactly spoilt for choice on this hire.
So, any new developments since yesterday?”
[Is
there anything else to tell them? 50/50 – roll 34 – yes]
[Is
it related to Sice Linson? Somewhat likely – roll 39 - yes]
Cmdr
Moora - “Something you said in our meeting yesterday got me
thinking. We've recently fired an employee who was working on our
deep scan set. She'd seemed to become somewhat unstable, worried
about 'big trouble coming'. Only after we spoke did I realize she was
working on the exact data we have based this little mission on.
Managers being managers, I didn't realize the connection until she
had already been fired. I spoke with her yesterday, and she has some
interesting theories on what our anomaly is.”
Triff
- “And what would that theory be?”
Cmdr
Moora - “To cut a long story short, she believes the anomaly is a
match for a colony seed ship that was sent to Eleck many many years
ago. Due to the chaos of the fungus and the quarantine, there was no
confirmation that it ever arrived there. Given the time involved, we
belived the ship had been destroyed, or misjumped and lost. Given
it's trajectory and mass, it must have done a lot of roaming
to be in the position it is with it's current bearing. Like I said,
short story. She has a much longer version, which she should probably
be medicated for.”
Triff
- “So does this story of the psy-fungus hold any water with you?”
Cmdr
Moora - “Not to the level that I would base an policy on. Maybe I'm
just being paranoid, but it would make me slightly more cautious up
there.”
Triff
- “Point taken. If the ancient reports are to be believed,
anyhow...”
Bertph
- “Err, what is a psy-fungus?”
Cmdr
Moora & Triff both look at Berteph
Cmdr
Moora - “Do they not teach basic history in schools anymore?”
Triff
- “You've really never heard of Eleck? Why it's red-zoned?”
Berteph
- “I always just assumed it was military related”
Triff
- “Well, you've got some assigned reading for the jump.” Triff
turns back to Cmdr Moora “So, have you rehired Sice?”
Cmdr
Moora – she lets her shock be known “How do you know...”
Triff
- “I had a little run-in with her yesterday myself. Question still
stands though.”
Cmdr
Moora - “Heh, you always know more than you let on Triff. No, we've
not rehired her. She may have an interesting theory, but she's still
as nutty as a cheap protein bar.”
[Did
Sice want to be involved? - Likely – roll 40 – yes]
Cmdr
Moora - “When I let on that we're sending out a reccy team, she
flared somewhat. She was practiaclly demanding to be sent up. That's
your choice though.” Cmdr Moora passes him a small package.
Triff
- “What's this?”
Cmdr
Moora - “Everything you need is here. Starport entrance cards,
shuttle passes, access codes for the Type-SX, anomaly location
information. Plus Sice Linson's address. Shuttle takes you out to the
orbital dock at 1200, maybe you should go see her first. Make a call
on taking her with you.”
Triff
- “I'll take that under advisement.” Their little stroll takes
them back to the main office doors
Cmdr
Moora - “You may need more help than the pretty boy can offer”
Berteph
- “I'm more than just a wallflower, Commander!”
Cmdr
Moora - “Maybe. Prove it to Triff, not me. Well boys, I'll see you
in a few weeks. Good luck!”
Triff
- “Thanks, Kimby”. With that, she heads back inside, and the door
locks behind her. Not that a lock is entirely necessary with the 2
security guards stood outside. “Berteph – I'll meet you at the
Starport at 1130. Have everything you need ready. I'm going to talk
to Miss Linson.”
Berteph
- “Got it, boss. You think she's as crazy as the commander
reckons?”
Triff
- “Misunderstood, based on our last meeting. But I'll have a chat
with her, see if she can help. We'll likely need another pair of
hands at some point.”
Berteph
- “OK. I'll have to trust your judgement, but remember there's no
space for crazy on a starship. Barely enough space for sanity, let
alone crazy.”
Triff
- “I know what you mean. See you in...” looks at noteputer “..2
hours.”
[Scene
wrapped. Thread “big trouble” removed. Threads “Psy-Fungus”
and “Lost Colony Ship” added. Chaos increased to 5]
Date
– 8322PD-2 - 0945 Laspra time
Scene
8 setup: Triff heads out to
Sice Linson's apartment to discuss the anomaly. [Roll
against Chaos(5) – roll 5 – modified – remote event - “bestow
liberty”]
Triff
walks down the side streets up towards Sice's apartment block. A pair
of people are outside a building are talking.
Old
woman - “...so they believe whatever it was has worked out of their
systems. It's been a week now with no untoward signs, so they're
releasing them today!”
Young
woman - “Really?! When did you hear? Finally Jontin can see his dad
again”
Old
woman nods - “I heard on the news stream 20 minutes ago. I'm sure
your husband will be calling you soon.”
Triff
walks up to the pair of women - “Excuse me ladies, who's been
released? I couldn't help but overhear...”
[Roll
on reaction table – DM+3 – 13 (genuinely friendly)]
The
old lady looks at him with a smile on her face “The men from the
ship 'Paradisious' came back to the starport 2 weeks ago, but were
quarantined due to some kind of sickness on-board during their gas
skimming operations. We never really had any information what
was wrong, but we're so glad they're being released. My son –
Anika's husband – worked aborad that vessel”
Anika
- “It's been horrible, I haven't spoken to him ince he left. But
finally released! I can't wait to hear from him. I hope he stayed
healthy during this worry”
Triff
- “I'm glad to hear they are coming out of this alright. Many
thanks, ladies” Triff gives a little nod/bow, and a wink to the
older lady
Old
woman - “And to you too, young man!”
Triff
continues his stroll to Sice's apartment. He hears the old ladies
voice as he walks away
Old
woman - “It's so nice to meet a pleasant young gentleman. And with
such a tight little behind! If I was 20 years younger...”
Young
woman - “Oh my!”
Triff
walks out of earshot with a small smile on his face. A few minutes
later, he approaches one of the apartment blocks on the south side of
the street. A quick check of Sice's address on his notepute –
ResBlock B2, Apt 10 – and he hit's the buzzer for her apartment.
***BZZZZTT***
***BZZZZTT***
That's the story so far, check back later for the continuing adventures of Triff Dyloss and crew!